Work Experience
Software Engineer
BioInteractive Tech
September 2020- April 2021
Working as a junior software engineer at BIT, I Created interface to connect iOS devices to Bluetooth low energy peripheral to allow app exchange data. Designed UI using Xamarin for iOS, Android, macOS and UWP for efficient navigation in the app. Built custom image carousel for the cross-platform app in Xamarin to scroll images on the screen. Created persistent data in iOS, Android, macOS, UWP to save the current state of the app in device memory.
Full Stack Developer
Amcama Software Innovations
February 2018- August 2018
Interning as a full-stack developer in the Amcama, I built a web app to help inspect buildings for fire risk. I quickly learned Angular and .Net frameworks and started building the app. I used Google Maps API to help inspectors navigate the buildings in the app and automated unit tests to reduce the number of bugs by 20%.
Education
Simon Fraser Univeristy
Bachelors of Science, Computing Science
2017 - 2021
Dean's Honor Roll
Technical Projects
E-COMMERECE ONLINE BOOKSTORE
Created online platform using Django to allow users to buy and sell books online. Built front-end/back-end for book listing page and functionality for sellers to add books to sell. As product owner led team of 5 to successfully launch app and receive recognition from professor
ANALYSIS OF HAPPINESS FACTORS
Analyzed data of countries with highest happiness rankings to determine most important factors that affect happiness and predict happiness of countries in the future. Based on happiness data of the countries predicted ranking of the neighboring countries. Transformed raw data into linear regression ML models to predict future country happiness rate. Achieved 98% of accuracy in predicting training data using linear regression model and 94% in predicting test data
HABIT TRACKING MOBILE APP
Designed middle-fidelity prototype of mobile app using Figma to allow users create habits. Identified and gathered requirements from potential users to better fit the needs of the users. Conducted user-centered design interviews and identified disadvantages of the existing habit-forming apps.